All ages · Command-driven business simulation
PlayWare
Replay fifty years of game-hardware history with your own hands
As president and engineer of a one-person subsidiary spun out of a major electronics firm, you design and ship game hardware from the dawn of the 1970s. Rivals that echo real history collide with alternate “what if” machines in a command-driven hardware sim.
- Core loop: plan hardware → pick parts → launch → third parties → fiscal close
- History-inspired rivals and alternate hardware that rewrite the timeline
- Built in TypeScript for the browser (Steam / Electron also in view)
Buy / play
When sales start, this page (or a dedicated URL under it) will be the direct link. Store and play URLs will get CTAs here once they’re ready.
Status: Coming soon (placeholder)